Kingdom of Power (KvK) Event: Overview & Stages

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Kingdom of Power and KvK offer intense, strategic gameplay, pairing kingdoms by top player strength for epic battles and rewarding outcomes.

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Kingdom of Power Overview

The Kingdom of Power event, also known as KvK or SvS,

is a pivotal conflict within the game.

It unfolds across four distinct stages,

each critical to the outcome.

Eligibility for this clash begins

when a kingdom reaches approximately 70 days of age.

Following this, it enters a recurring cycle,

with new matchmaking commencing every Saturday.

The first stage is the matchmaking process,

where kingdoms of comparable strength are paired.

This pairing is determined by analyzing

the collective power of the top 100 players

and the kingdom's generation level.

It's important to note that tactical unequipping of gear

does not influence this power calculation.

Once matched, kingdoms proceed

through preparation and into the intense battle phase.

The event concludes

with a final field triage period.

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If no opposing kingdom can be matched with yours during the matchmaking stage, you won’t participate in the Kingdom of Power event that month; instead your kingdom receives a matchmaking bye reward (including 100 kingdom coins plus additional items).

During the five-day preparation phase, a fresh set of tasks becomes available each day. Completing those tasks earns points for your kingdom — at the end of the five days the kingdom with the higher cumulative score wins the preparation phase.

The victorious kingdom gains the offensive advantage in the following battle phase: it will be the attacker against the losing kingdom’s king’s castle, while the winner’s own castle is declared safe and cannot be targeted.

Day 1 — City construction tasks and point values:

raise the governor’s gear charm maximum by 1 — 70 points

spend 1 Truegold to upgrade a building — 2,000 points

use 1 Truegold Dust for technology research — 1,000 points (requires a War Academy in your kingdom)

use 1 Tempered Truegold to upgrade a building — 30,000 points (unlocks at TG8)

use 1,000,000 speedups for construction — 30 points

use 1,000,000 speedups for research — 30 points

use 1,000,000 speedups for troop training or promotion — 30 points

use 1,000,000 speedups to learn Master Skills — 30 points

complete 1 intelligence mission — 6,000 points

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Day 2 — Fundamentals and Upgrades

Spend 1 Truegold to upgrade a structure — 2,000 points

Use 1 Truegold Dust for technology research (requires War Academy) — 1,000 points

Spend 1 Tempered Truegold to upgrade a structure (unlocked at TG8) — 30,000 points

Consume 1,000,000 construction speed-ups — 30 points

Consume 1,000,000 research speed-ups — 30 points

Consume 1,000,000 troop training/promotion speed-ups — 30 points

Consume 1,000,000 speed-ups to learn Master skills — 30 points (new)

Spin Hero Roulette once — 8,000 points

Use 1 Rare Hero Shard for hero ascension — 350 points

Use 1 Epic Hero Shard for hero ascension — 1,220 points

Use 1 Mythic Hero Shard for hero ascension — 3,040 points

Gather 1,000 Bread in the Wilderness — 2 points

Gather 1,000 Wood in the Wilderness — 2 points

Gather 200 Stone in the Wilderness — 2 points

Gather 50 Iron in the Wilderness — 2 points

Apply any Master Emblem — (new)

Use a Tome of Wisdom — (new)

Day 3 — Pets and Hero Support

Increase Pet Advancement score by 1 — 50 points

Use 1 Advanced Taming Mark to refine a pet — 15,000 points

Use 1 Common Taming Mark to refine a pet — 1,150 points

Increase Governor Gear Charm max score by 1 — 70 points

Spin Hero Roulette once — 8,000 points

Use 1 Rare Hero Shard for hero ascension — 350 points

Use 1 Epic Hero Shard for hero ascension — 1,220 points

Use 1 Mythic Hero Shard for hero ascension — 3,040 points

Complete 1 Intelligence Mission — 6,000 points

Apply any Master Emblem — (new)

Use a Master’s Manuscript — (new)

Day 4 — Hero Equipment and Troop Training

Increase Governor Gear Charm max score by 1 — 70 points

Use 1 Hero Gear Forgehammer — 4,000 points

Use 1 Widget to craft Hero Exclusive Gear — 8,000 points

Use 1 Mithril — 40,000 points

Train one Level 1 troop — 3 points

Train one Level 2 troop — 4 points

Train one Level 3 troop — 5 points

Train one Level 4 troop — 8 points

Train one Level 5 troop — 12 points

Train one Level 6 troop — 18 points

Train one Level 7 troop — 25 points

Train one Level 8 troop — 35 points

Train one Level 9 troop — 45 points

Train one Level 10 troop — 60 points

Train one Level 11 troop — 75 points

Gather 1,000 Bread in the Wilderness — 2 points

Gather 1,000 Wood in the Wilderness — 2 points

Gather 200 Stone in the Wilderness — 2 points

Gather 50 Iron in the Wilderness — 2 points

Day 5 — Power Boost and Repeat Tasks

Increase Pet Advancement score by 1 — 50 points

Use 1 Advanced Taming Mark to refine a pet — 15,000 points

Use 1 Common Taming Mark to refine a pet — 1,150 points

Use 1 Mithril — 40,000 points

Increase Governor Gear max score by 1 — 36 points

Use 1 Hero Gear Forgehammer — 4,000 points

Use 1 Widget to craft Hero Exclusive Gear — 8,000 points

Spend 1 Truegold to upgrade a structure — 2,000 points

Use 1 Truegold Dust for technology research (requires War Academy) — 1,000 points

Spend 1 Tempered Truegold to upgrade a structure (unlocked at TG8) — 30,000 points

Consume 1,000,000 construction speed-ups — 30 points

Consume 1,000,000 research speed-ups — 30 points

Consume 1,000,000 troop training/promotion speed-ups — 30 points

Consume 1,000,000 speed-ups to learn Master skills — 30 points (new)

Complete 1 Intelligence Mission — 6,000 points

Gather 1,000 Bread in the Wilderness — 2 points

Gather 1,000 Wood in the Wilderness — 2 points

Gather 200 Stone in the Wilderness — 2 points

Gather 50 Iron in the Wilderness — 2 points

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Unlock daily chests by accumulating points in the preparation phase,

with the ultimate chest demanding 200,000 points.

Each day, earn a state medal upon reaching that final chest,

allowing you to claim medal rewards.

Gather five medals throughout the five-day preparation,

and secure the sixth by participating in the king's castle battle during the combat phase.

Additionally, compete for phase and total ranking rewards,

enhancing your spoils beyond the personal chests and medals.

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Alliance Reward Chests are special loot containers awarded to alliances for their performance in Kingdom vs Kingdom events.

Inside you can find resources, speedups, honor, gems, equipment materials, and occasional event-exclusive items.

Chests are earned through alliance achievements such as holding territories, earning medals, contributing kills, and completing KvK objectives.

Distribution depends on member participation and contribution levels — higher contributors typically receive better shares.

Some chests are tiered and may require keys or cooldowns to open, so coordinate timing with your alliance leadership.

Tip: use resource and speedup rewards to reinforce frontline members and support coordinated rally activity for maximum strategic gain.

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Event Medal Rewards Breakdown

medal rewards:

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Over the five-day event, competitors earn both daily phase payouts and final cumulative prizes.

Each day the top 2,000 players on the phase leaderboard receive personal daily rewards, typically including gems, speedups, and various resources.

Every day the top 50 alliances are awarded alliance-phase packs that commonly contain gems, recruitment keys, and other helpful items.

When the event ends, total-ranking payouts are handed out based on aggregated points across all five days.

Players who place in the overall top 2,000 receive end-of-event personal rewards.

Players finishing inside the overall top 200 also earn hero shards for the event’s featured hero.

Alliances ranked among the top 50 by cumulative points get alliance total rewards reflecting their five-day performance.

Daily phase rewards are distributed each day throughout the five-day competition.

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During the alliance stage, ranking prizes are handed out once every day across a five-day period.

Each daily distribution awards alliances according to their current position on the leaderboard.

Prizes are tied to alliance rank at the moment of payout and are delivered automatically.

Maintaining or climbing your alliance’s rank during these five days increases the total rewards your group receives.

Keep in mind distributions occur daily for exactly five days and are separate from other KvK reward phases.

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Your individual standing determines the rewards you'll receive once preparations conclude.

The final tally of your contributions will unlock exclusive bonuses.

These incentives are distributed based on your rank among all participants.

Achieve a higher position to claim more valuable prizes.

Your efforts during this phase directly impact the quality of your rewards.

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Rewards tied to an alliance's total standing are handed out once the preparation phase finishes.Payouts are based on the alliance’s final cumulative rank at the end of that period.All prizes are awarded after rankings are locked—be sure your alliance has reached its final totals before the cutoff.Higher-ranked alliances receive better rewards according to the established tier structure.Check your alliance’s placement after the prep phase to see which reward bracket you qualify for.

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The true clash unfolds in this twelve-hour window, where kingdoms either storm forward or brace for defense.

From 10:00 to 22:00 UTC, the realms are connected, and conflict is inevitable.

Teleporters linking the kingdoms activate, allowing forces to surge into enemy lands.

Remember, victory in skirmishes yields points only when engaging foes with Town Hall levels close to your own.

Alliance structures remain sanctuaries, immune to assault during these hours.

At noon UTC, the pivotal castle siege commences, wiping all royal titles clean in an instant.

The outcome of this grand battle determines the fate of the crowns.

A triumphant attacker secures dominance, allowing them to install a supreme High King over both realms.

If the assault fails, rule reverts to separate monarchs, each appointed by the alliance that held their castle longest.

Thus, a High King ascends only by conquering both the initial preparation and this final, decisive phase.

The castle fight offers greater riches, with a strategic twist on turret control.

Turrets captured by allies of the castle holder will not fire upon the king's fortress.

Instead, they grant a powerful lethality boost to that kingdom's armies, scaling with control.

One turret increases squad lethality by 8%, two by 12%, three by 15%, and all four by a formidable 20%.

Throughout the phase, you accumulate points for your deeds.

Holding strategic positions with military power earns points over time.

Engaging the enemy also builds your score, with greater rewards for defeating higher-tier troops.

Points are awarded for both enemy units slain and your own valiant losses in the fray.

These points unlock successive milestone rewards, offering valuable treasures for your efforts.

The battle is a test of strategy, endurance, and the collective strength of your kingdom.

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All members of the victorious kingdom are granted a champion package.

Each player receives 50 Kingdom Coins plus assorted items that can be spent in the Kingdom Shop.

Players in the defeated kingdom receive a consolation package containing 15 Kingdom Coins and smaller bonus items.

All rewards are distributed automatically to player accounts once the battle phase concludes.

See the images below for a visual breakdown of both the champion and runner-up packages.

Victors' rewards:

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runner-up rewards:

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Two separate leaderboards pay out during the battle phase of the Kingdom of Power event.

Points are earned by defeating enemy troops in combat.

Personal rewards go to the players with the highest individual point totals at the end of the battle phase.

Alliance rewards are given to the 50 alliances with the largest combined point totals from their members.

Every enemy troop you defeat increases both your personal rank and your alliance’s cumulative score.

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Alliance rankings are determined by total power gained during the battle phase.

Rewards are distributed based on your alliance's final standing.

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The Kingdom of Power event's concluding stage offers a critical recovery opportunity.

This phase allows you to reclaim a significant number of troops previously lost in combat.

Your base recovery rate starts at 30%.

This percentage can be substantially enhanced through two primary methods.

Utilizing medical satchels, purchasable with gems, boosts your rate by 10%.

Furthermore, receiving rescue orders from alliance members can contribute an additional 50%.

Each member possesses 20 orders to distribute, supporting their allies.

An individual can accept up to 50 such orders, maximizing the potential rescue rate to 90%.

It is vital to note that this process only applies to troops fully lost in battle.

These are units that exceeded infirmary capacity and were not redirected to the enlistment office.

Troops in the enlistment office require a separate recovery process using loyalty points.

Regarding rewards, the Kingdom of Power shop becomes accessible on day one of the initial event's preparation phase.

Following its debut, the shop remains open indefinitely for spending your kingdom coins.

Its inventory refreshes on a bi-weekly schedule.

The top three items are exclusive to the winning kingdom.

These coveted rewards include the Sky Guardian avatar frame, Truegold, and Mythic General hero shards.

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